Episodic Environment
An Environment is epsiodic if it can be divided into temporal epsiodes where an Agent can perceive and then act. The next epsiode does not depend on the previous one.
For example Chess Game. Counter example Soccer Game.
An Environment is epsiodic if it can be divided into temporal epsiodes where an Agent can perceive and then act. The next epsiode does not depend on the previous one.
For example Chess Game. Counter example Soccer Game.